Races

I love writing races - or species as they call them now - and generally love to focus on the large aspect of races. Wizards of the Coast is a company full of cowards an thieves.

So, instead of waiting for them to make truly large races, I will make them myself.

Be aware, I do not exclusively write large races.

Large Races

Large races all follow a specific set of rules which will be referenced in each of the individual races page.

Urseinen (Bear Folk)
SubraceSummary
Arctic UrseinenThese bearfolk hail from icy tundras and arctic regions. Adapted to cold climates, they excel at surviving extreme conditions and are often skilled hunters and swimmers.
Forest UrseinenForest bearfolk are smaller but highly adaptable, often living in dense forests. They are excellent climbers and have a natural instinct for moving silently in the wilderness.
Grizzly UrseinenGrizzly-bear folk are strong and resilient, often living in mountainous or forested regions. They are known for their brute strength and ability to endure harsh environments.
Wild UrseinenWild bearfolk are gentle and peaceful, preferring harmony with nature. They live in secluded, natural environments and are often seen as protectors of the land.
Half-Giant
Treeant
Minotaur
Orc
Ogre